Templar Knight | |
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The Templar Knight.
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Information | |
Appears In | Bloons TD5, Bloons TD EXTREME |
Money/Cost | $1250 |
Effect | Pops bloons and deflects them. |
The Templar knight is a tower that appears in BTD5 and Bloons TD EXTREME . It uses its sword to pop bloons and its shield to deflect them.
Unupgraded stats[]
Range: 140 pixels
Attack Speed: 1 sword and shield hit per 1.5 seconds
Popping power: 8
Layers: 1
Deflects: up to 13 bloons
Cost: $1250
Description: With his sword and shield, engages the bloons in combat by popping and deflecting them.
Path 1[]
Sharp Sword: $300[]
An elite sword allows the knight to do even bigger damage in combat.
Changes:
Popping power: 12
Inflamed Sword: $400[]
What's better than a sword? A sword that can pop lead!
Changes:
Can pop Lead Bloons.
Sword now looks like it is on fire.
Double Swords: $1850[]
Replaces your shield with another sword for double the power.
Changes:
Popping power: 24
Deflects: 0 bloons
Layers: 2
Bezerk Warhammer: $4200[]
The ultimate fighting expiriance.
Changes:
Replaces your swords with a double-sided hammer.
Popping power: 45 bloons
Layers: 3
Path 2[]
Combo Pack: $500[]
This pack includes range, attack, and other useful things.
Changes:
Speed: 1sword and shield hit per 1 second.
Range: 180 pixels
Popping power: +5
Deflects: up to 20 bloons
Spikey Sword: $850[]
Swords and shields now have spikes on them for extra pain.
Changes:
Attaches 5 spikes on your sword(s) and shield. Spikes pierce 2 bloons each.
Elemental Shield: $1425[]
Harness the power of nature to push the bloons.
Changes:
Shield can burn up to 10 bloons before deflecting them away. It can blow up to 20 bloons back to the start.
Divine Protection: $3350[]
No bloon shall get past you now...
Divine Protection ability: a huge shield enters from the left of the track to the right. It can deflect all non MOAB-class bloons to the start.
Cooldown: 25 seconds